Purdue Innovates-sponsored competitions showcase the problem-solving abilities of Design & Innovation students at Purdue University’s Polytechnic college.
Design & Innovation students at Purdue University’s Polytechnic college have achieved remarkable success in the annual Moonshot Competitions sponsored by Purdue Innovates. These competitions provide a platform for students to tackle real-world challenges and present innovative solutions. The students’ exceptional problem-solving abilities and dedication to addressing pressing issues have earned them top honors in the competitions.
Nudge: A Wearable Patch for Hearing Loss (Orbit Category)
The Nudge project, developed by Brady Hawks, Cecilia Sanchez, and Shannon Su, is a wearable patch designed to assist individuals experiencing hearing loss. The patch serves as an alarm clock device, providing a gentle nudge to wake up the wearer. This innovative solution offers a practical and convenient way to address the challenges faced by those with hearing impairments. Nudge earned first place in the Orbit category and was also the crowd favorite.
The Remedy Glove: Multifunctional Therapeutic Solution for Arthritis (Orbit Category)
Abigale Haluska presented the Remedy Glove, an innovative solution for individuals suffering from arthritis. The glove combines heat, vibration, compression, and cooling to provide customizable therapy for various symptoms associated with the condition. This multifunctional therapeutic solution offers relief and improved quality of life for arthritis patients. The Remedy Glove secured first place in the Orbit category.
Quasi Fiction: AI-Driven Storytelling App (Moonshot Category)
Shantanu Roy presented Quasi Fiction, an app that merges artificial intelligence with storytelling, art curation, and comic creation. This trailblazing app offers users unique experiences tailored to their preferences. Users can embark on a “choose your own adventure” journey, shaping narratives as they progress through each chapter of their own story. Quasi Fiction showcases the potential of AI to revolutionize storytelling and entertainment.
Inspire QR: Boosting Morale and Productivity (Earth Category)
Grace Rode, Logan Hoag, Tommaso Graewe, Nicholas Guevara, and Caylee Worthman created Inspire QR, a project aimed at alleviating stress and lack of motivation commonly experienced by college students. Using QR codes, students can access inspirational quotes and resources with a simple scan, providing a quick boost in morale and productivity. Inspire QR earned first place in the Earth category.
The Concussion Detection Patch: Ensuring Safety in Youth Sports
Blake Shore, Jake Russler, and Rohit Koganti developed the Concussion Detection Patch to address the critical issue of concussions in youth sports. This patch is designed to be placed inside football helmets, detecting forces that may lead to concussions. It alerts coaches, players, and staff when a player needs to be evaluated for a potential concussion, ensuring their safety on the field. The Concussion Detection Patch was recognized as the best undergraduate team.
Tech 2 U: Affordable Technology Lending Library (Earth Category)
Jennifer Blackburn and Ralph Rivera created Tech 2 U, a service that offers a technology lending library for children and schools. This initiative allows them to acquire and use a variety of STEM education toys and tools in a more affordable manner. Tech 2 U aims to bridge the gap in access to technology and foster a love for STEM education among young learners. Tech 2 U secured first place in the Earth category.
The success of Purdue University’s Design & Innovation students in the Moonshot Competitions highlights their exceptional problem-solving abilities and commitment to addressing real-world problems. These competitions provide valuable opportunities for students to showcase their talent and dedication. The achievements of these students underscore the importance of fostering innovation and design thinking within educational institutions like Purdue. Through their innovative solutions, these students are making a tangible impact and shaping the future of technology and design.